Unterschiede
Hier werden die Unterschiede zwischen zwei Versionen angezeigt.
Beide Seiten der vorigen Revision Vorhergehende Überarbeitung Nächste Überarbeitung | Vorhergehende Überarbeitung | ||
split_line [20.02.2006 16:57 (vor 18 Jahren)] – cwacha | split_line [16.11.2016 23:18 (vor 8 Jahren)] (aktuell) – Externe Bearbeitung 127.0.0.1 | ||
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=== Documentation === | === Documentation === | ||
- | A more complex example can be found in [[configparser]] in function readFile(). The function resembles a state machine with 5 states (see enum SPLIT_LINE_STATE). It is possible to provide the starting state of the machine which gives you the ability to resume tokenization of a string in some cases. In resuming mode (start_state != SL_NORMAL) the read in characters are appended to the last string in the string vector //ret// until the state switches back to SL_NORMAL. In [[configparser]] this behaviour was used to read in multiline values. However this features does not give you the ability to split a string anywhere yourself and then pass it over to split_line (using the return state as new start_state). The outcome will be different from what you might expect in most cases! | + | A more complex example can be found in [[cfg_parser]] in function readFile(). The function resembles a state machine with 5 states (see enum SPLIT_LINE_STATE). It is possible to provide the starting state of the machine which gives you the ability to resume tokenization of a string in some cases. In resuming mode (start_state != SL_NORMAL) the read in characters are appended to the last string in the string vector //ret// until the state switches back to SL_NORMAL. In [[cfg_parser]] this behaviour was used to read in multiline values. However this features does not give you the ability to split a string anywhere yourself and then pass it over to split_line (using the return state as new start_state). The outcome will be different from what you might expect in most cases! |
<code cpp> | <code cpp> | ||
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== State Diagram == | == State Diagram == | ||
- | {{projects: | + | {{ projects: |
**Legend** | **Legend** |